practical software development using uml and java pdf

Practical Software Development Using Uml And Java Pdf

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Investigating the Role of Use Cases in the Construction of Class Diagrams

Skip to search form Skip to main content You are currently offline. Some features of the site may not work correctly. Software and Software Engineering. Review of Object Orientation and Java. Basing Software Development on Reusable Technology. Developing Requirements. Modelling with Classes.

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Object Oriented Software Engineering Practical Software Development using UML and Java

Several approaches have been proposed for the transition from functional requirements to object-oriented design. In a use case-driven development process, the use cases are important input for the identification of classes and their methods. There is, however, no established, empirically validated technique for the transition from use cases to class diagrams. One recommended technique is to derive classes by analyzing the use cases. It has, nevertheless, been reported that this technique leads to problems, such as the developers missing requirements and mistaking requirements for design. An alternative technique is to identify classes from a textual requirements specification and subsequently apply the use case model to validate the resulting class diagram. This paper describes two controlled experiments conducted to investigate these two approaches to applying use case models in an object-oriented design process.

All rights reserved No part of this publication may be reproduced in any material form including photocopying or storing in any medium by electronic means and whether or not transiently or incidentally to some other use of this publication without the written permission of the copyright holder except in accordance with the provisions of the Copyright, Designs and Patents Act or under the terms of a licence issued by the Copyright Licensing Agency Ltd, 90 Tottenham Court Road, London, England W1T 4LP. Applications for the copyright holders written permission to reproduce any part of this publication should be addressed to the publisher. Permissions may be sought directly from Elseviers Science and Technology Rights Department in Oxford, UK: phone: 44 0 ; fax: 44 0 ; e-mail: permissions elsevier. ContentsPreface 1 Object Technology 1. Contents 49 49 49 56 57 59 60 60 63 64 65 68 68 73 73 73 74 75 78 83 97 98 98

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Object-Oriented Software Engineering: Practical Software Development Using UML and Java

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